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Doom Guard

(image)

Daemons know that, the only thing than can stop a tidal wave is a powerful wall. Doom Guards are such wall, wall of living flesh and steel. Devoid of bloodlust, their aggression is changed into fanatic loyalty. Doom Guards are not the ones to fight, they are the ones to stand against every possible enemy.

Advances from: Invader
Advances to: Hell Guardian
Cost: 40
HP: 52
Movement: 4
XP: 90
Level: 2
Alignment: chaotic
IDEOA Chaos Armorer
Abilities: steadfast
(image)None
blade
9 - 3
melee
(image)None
impact
15 - 1
melee
slows
Resistances:
blade50%
pierce40%
impact10%
fire-10%
cold10%
arcane20%
TerrainMovement CostDefense
Castle150%
Cave240%
Coastal Reef320%
Deep Water9920%
Flat130%
Forest240%
Frozen420%
Hills350%
Impassable9940%
Mountains9960%
Mushroom Grove240%
Sand220%
Shallow Water410%
Swamp410%
Unwalkable9920%
Village160%